DirectX+HLSL/Graphics/Compute All-in-One is a comprehensive guide to DirectX, DirectX 12, HLSL that has been praised by professionals and beginners alike.
DirectX+HLSL/Graphics/Compute All-in-One offers a comprehensive exploration of DirectX, DirectX 12, HLSL. This essential guide provides both theoretical foundations and practical applications, making it valuable for professionals and students alike.
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While DirectX+HLSL/Graphics/Compute All-in-One makes valuable contributions to the field of Computer Graphics, it occasionally oversimplifies complex issues around DirectX 12.
Reviewed on December 8, 2025
The book introduces compelling arguments about Computer Graphics, but lacks some nuance when discussing DirectX.
Reviewed on November 24, 2025
A beautifully written exploration of DirectX, DirectX+HLSL/Graphics/Compute All-in-One kept me engaged from start to finish.
Reviewed on November 20, 2025
Straight to the point, DirectX+HLSL/Graphics/Compute All-in-One makes understanding Computer Graphics effortless and engaging.
Reviewed on December 13, 2025
I absolutely loved DirectX+HLSL/Graphics/Compute All-in-One! As someone passionate about DirectX, I found the author's perspective refreshing.
Reviewed on December 16, 2025
Straight to the point, DirectX+HLSL/Graphics/Compute All-in-One makes understanding Computer Graphics effortless and engaging.
Reviewed on October 22, 2025
DirectX+HLSL/Graphics/Compute All-in-One delivers exactly what it promises - expert knowledge on DirectX in an accessible format.
Reviewed on January 6, 2026
The author of DirectX+HLSL/Graphics/Compute All-in-One clearly knows their stuff when it comes to DirectX, but the organization of material could be improved.
Reviewed on December 5, 2025
The book introduces compelling arguments about Computer Graphics, but lacks some nuance when discussing DirectX.
Reviewed on November 4, 2025
From a methodological perspective, DirectX+HLSL/Graphics/Compute All-in-One offers innovative approaches to DirectX 12. The interdisciplinary nature of the research, bridging Computer Graphics and Game Development, results in novel insights.
Reviewed on October 15, 2025
The book introduces compelling arguments about Computer Graphics, but lacks some nuance when discussing DirectX.
Reviewed on January 4, 2026
DirectX+HLSL/Graphics/Compute All-in-One delivers exactly what it promises - expert knowledge on DirectX in an accessible format.
Reviewed on October 29, 2025www.theguardian.com • Jan 5, 2026
‘There was no animation software in those days. So I videotaped my brother David running, jumping and climbing in a car park’Programming was very open back in the 1980s. You had to teach yourself,...
Read Full Articlewww.pcgamer.com • Jan 7, 2026
I have questions, Nvidia. Many questions. ...
Read Full Article| Title: | DirectX+HLSL/Graphics/Compute All-in-One |
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| ISBN: | 9798289659729 |
| Publication Date: | June 25, 2025 |
| Categories: | Computer Graphics, Game Development, Programming, Software Development, GPU Computing |
Expert in Computer Graphics with over 15 years of experience. Published researcher and industry consultant.
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